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Love Domain

This subclass was published on February 4th, 2020.

Note: The Love domain was included in a leaked pre-release version of Unearthed Arcana 2020 Subclasses, Part 2, and superseded by the Unity domain for the final release.

Love exists in many forms—compassion, infatuation, friendly affection, and passionate love as a few facets. Whatever form these feelings take, the gods of love deepen the bonds between individuals.

Love Deities

Aengus - Celtic

Aphrodite - Greek

Balder - Norse

Berronar Truesilver - Dwarven

Boldrei - Eberron

Cyrrollalee - Halfling

Freya - Norse

Hanali Celanil - Elven

Hathor - Egyptian

Mishakal - Dragonlance

Myhriss - Greyhawk

Sharindlar - Dwarven

Sheyanna Flaxenstrand - Gnomish

Sune - Forgotten Realms

Clerics of these gods preside over marriages and other familial bonding customs, but they also nurture the emotional bonds of friendship and camaraderie. Their divine blessings bolster and protect allies in battle through these deep bonds and enkindle flares of infatuation to spur their allies and confound their foes.

Love Domain Spells

1st level - Charm person, heroism

3rd level - Enthrall, warding bond

5th level - Beacon of hope, hypnotic pattern

7th level - Aura of purity, confusion

9th level - Greater restoration, hold monster

Emboldening Bond

1st-level Love Domain feature

You can forge an empowering bond between allies. As an action, you can choose two willing creatures you can see within 30 feet of you (this can include yourself) and create a magical bond between them. While either bonded creature is within 30 feet of the other, the creature can roll a d4 and add the number rolled to an attack roll, an ability check, or a saving throw it makes. Each creature can add the d4 no more than once per turn. The bond lasts for 1 hour or until you use this feature again.

You can use this feature once, and you regain the ability to do so when you finish a long rest. You can also expend a spell slot to use the feature again.

Channel Divinity: Impulsive Infatuation

2nd-level Love Domain feature

You can use your Channel Divinity to overwhelm a creature with a flash of short-lived but intense admiration for you, driving them to rash action in your defense.

As an action, you present your holy symbol and choose one creature you can see within 30 feet of you. That creature must make a Wisdom saving throw; a creature can choose to fail this saving throw if it wishes. On a success, the creature is unaffected. On a failure, the creature is charmed by you until the start of your next turn, and it must immediately use its reaction to make a weapon attack against a target you designate. If there are no valid targets, it uses its reaction to admire you.

Protective Bond

6th-level Love Domain feature

The bond you forge between people shields them from harm. While either creature chosen for your Emboldening Bond feature is within 30 feet of the other, the creature can use its reaction to grant resistance to all damage to the other creature when that other creature takes damage. This resistance lasts until the end of the current turn.

Potent Spellcasting

8th-level Love Domain feature

You add your Wisdom modifier to the damage you deal with any cleric cantrip.

Blessed Strikes

8th-level cleric Divine Domain feature (replaces Potent Spellcasting)

In battle, you are blessed with divine might. When a creature takes damage from one of your spells or weapon attacks, you can also deal 1d8 radiant damage to that creature. Once you deal this damage, you can't use this feature again until the start of your next turn.

Enduring Unity

17th-level Love Domain feature

The bonds you create endure across vast distances. Creatures affected by your Emboldening Bond feature gain its benefits, as well as those of your Protective Bond feature, while they are on the same plane of existence as each other.

Additionally, when a creature chosen for your Emboldening Bond is reduced to 0 hit points, their bonded partner gains the following benefits for 1 minute, or until the creature regains at least 1 hit point:

  • The creature has advantage on attack rolls, ability checks, and saving throws
  • The creature gains resistance to all damage
  • As an action, the creature can touch their bonded partner to expend and roll any number of Hit Dice. Their bonded partner regains a number of hit points equal to the total rolled.