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Almiraj

Traits 

Keen Senses. The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight.


Familiar. With the DM's permission, the find familiar spell can summon an almiraj.


Actions

Horn. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.


Legendary Actions

Lair Actions

Regional Effects