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Aerisi Kalinoth

Traits 

Fey Ancestry. Aerisi has advantage on saving throws against being charmed, and magic can't put her to sleep.


Howling Defeat. When Aerisi drops to 0 hit points, her body disappears in a howling whirlwind that disperses quickly and harmlessly. Anything she is wearing or carrying is left behind.


Legendary Resistance (2/Day). If Aerisi fails a saving throw, she can choose to succeed instead.


Actions

Windvane. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 9 (1d6 + 6) piercing damage, or 10 (1d8 + 6) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) lightning damage.


Legendary Actions

Lair Actions

If Aerisi is in the air node while {@creature Yan-C-Bin|PotA isn't, Aerisi can take lair actions. On initiative count 20 (losing initiative ties), Aerisi uses a lair action to cast one of her spells, up to 3rd level, without using components or a spell slot. She can't cast the same spell two rounds in a row, although she can continue to concentrate on a spell she previously cast using a lair action. Aerisi can take no other lair actions while concentrating on a spell cast as a lair action.


If Aerisi casts invisibility using this lair action, she also draws the power of the air node into herself. By doing so, she regains 15 ( 3d8+2) hit points.


Regional Effects

None