Feature: Bad Reputation

No matter where you go, people are afraid of you due to your reputation. When you are in a civilized settlement, you can get away with minor criminal offenses, such as refusing to pay for food at a tavern or breaking down doors at a local shop, since most people will not report your activity to the authorities.

Suggested Characteristics

Sailors can be a rough lot, but the responsibilities of life on a ship make them generally reliable as well. Life aboard a ship shapes their outlook and forms their most important attachments.

Personality Trait (d8)

1 - My friends know they can rely on me, no matter what.

2 - I work hard so that I can play hard when the work is done.

3 - I enjoy sailing into new ports and making new friends over a flagon of ale.

4 - I stretch the truth for the sake of a good story.

5 - To me, a tavern brawl is a nice way to get to know a new city.

6 - I never pass up a friendly wager.

7 - My language is as foul as an otyugh nest.

8 - I like a job well done, especially if I can convince someone else to do it.

Ideal (d6)

1 - Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good)

2 - Fairness. We all do the work, so we all share in the rewards. (Lawful)

3 - Freedom. The sea is freedom—the freedom to go anywhere and do anything. (Chaotic)

4 - Mastery. I'm a predator, and the other ships on the sea are my prey. (Evil)

5 - People. I'm committed to my crewmates, not to ideals. (Neutral)

6 - Aspiration. Someday, I'll own my own ship and chart my own destiny. (Any)

Bond (d6)

1 - I'm loyal to my captain first, everything else second.

2 - The ship is most important—crewmates and captains come and go.

3 - I'll always remember my first ship.

4 - In a harbor town, I have a paramour whose eyes nearly stole me from the sea.

5 - I was cheated out of my fair share of the profits, and I want to get my due.

6 - Ruthless pirates murdered my captain and crewmates, plundered our ship, and left me to die. Vengeance will be mine.

Flaw (d6)

1 - I follow orders, even if I think they're wrong.

2 - I'll say anything to avoid having to do extra work.

3 - Once someone questions my courage, I never back down no matter how dangerous the situation.

4 - Once I start drinking, it's hard for me to stop.

5 - I can't help but pocket loose coins and other trinkets I come across.

6 - My pride will probably lead to my destruction.